
Mid-Level 3D Artist
- November 2023 From the Future.
Responsibilities
– Develop and optimize 3D models and textures for VR applications
– Work closely with senior artists and developers to ensure assets meet technical and aesthetic standards
– Contribute to character animation and rigging as needed
– Utilize Maya, 3DSMax or Blender, Photoshop, Substance Painter and Illustrator to produce assets in line with project requirements
– Participate in art reviews and implement feedback to improve asset quality
– Ensure assets are delivered on time and meet project specifications
Requirements
– A minimum of 5 years of experience in real-time 3D art production
– Proficiency in Maya, 3DSMax or Blender, Photoshop, Substance Painter, and Illustrator
– Strong skills in 3D modeling, texturing, and shading
– Experience with character animation is a plus
– Knowledge of real-time rendering constraints and optimizations
– A traditional or formal art background is a plus
– Strong communication and collaboration skills
– Ability to work effectively in a remote environment