Entry Level 3D Artist

 

Responsibilities

– Assist in the creation and optimization of 3D models and textures for VR applications

– Learn and apply best practices in real-time 3D art production under the guidance of senior and mid-level artists

– Utilize Maya, 3DSMax or Blender, Photoshop, Substance Painter and Illustrator to produce assets

– Participate in art reviews and implement feedback to improve asset quality

– Ensure timely delivery of assets in line with project specifications

Requirements

– A minimum of 1 year of experience in real-time 3D art production or a relevant degree in art or a related field

– Basic proficiency in Maya, 3DSMax or Blender, Photoshop, Substance Painter and Illustrator

– Skills in 3D modeling, texturing, and shading

– A keen eye for detail and a strong sense of aesthetics

– Eagerness to learn and grow in the field of real-time 3D art

– Good communication and collaboration skills

– Ability to work effectively in a remote environment